After the success of Guerilla Games' new IP Horizon Zero Dawn in 2017, the pressure was on for its sequel to top its well-received predecessor. The highly anticipated Horizon Forbidden West was finally released in February this year, and the third-person action RPG was largely met with praise from fans. Everything was scaled up from the popular Horizon Zero Dawn, from the expansive setting and the storyline to the variety and scope of side missions on offer. These upgrades to the game's systems, environments, and core mechanics helped to make Horizon Forbidden West a truly great game that has mostly matched fan expectations.
Amidst the changes that the franchise has undergone in order to make Horizon Forbidden West an improvement over the first game, players might be surprised to see how much it can resemble a Batman title. Both Bruce Wayne and Aloy are relentless in their pursuit of justice and the greater good, and tend to go it alone when it comes to saving the world from its various threats. With multiple elements like the new methods of traversal, the characterization of the resourceful and taciturn hunter Aloy, and the motivations of the villains throughout the game all being reminiscent of the caped crusader, a comparison seems inevitable.
Horizon Forbidden West's Metroidvania Elements Clash With Its Open-World Exploration
Horizon Forbidden West saw a lot of changes from the first game, like new gameplay mechanics and the focus of its settings. While some locations and regions may have been familiar to players, the game also opened up brand-new areas for gamers to explore, like the tropical shores of San Francisco and areas of Nevada. From icy mountains and wide plains to lush beaches, Horizon Forbidden West strived
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