Guerrilla Games recently released its follow-up to the 2017 hit Horizon Zero Dawn, and the sequel has been received positively by fans and improves upon everything in its predecessor, from combat to exploration. Continuing the story of Aloy and her journey through dangerous environments overrun by mechanical animals, Horizon Forbidden West opens up the world of the previous game in great new ways. In addition to including underwater exploration and new mounts for Aloy to travel with, Horizon Forbidden West offers players expansive and previously unseen regions to explore, including a ruined San Francisco and areas of the Yosemite Valley.
Another new aspect in Horizon Forbidden West is the addition of the Regional Control Center, or the Base, which is located in the Whitewash Mountains. Many games, especially open-world titles with vast areas to explore, make use of a hub location to serve as a safe place for players to return to after missions,. Much like the Tower in Destiny, or the Normandy in the Mass Effect trilogy, the Base in Horizon Forbidden West is a location that Aloy can return to again and again. The base shifts as the story progresses, as more of the location is revealed after missions are completed.
A Horizon Zero Dawn Prequel Just Makes Sense
The Base is unlocked as part of the Death's Door main quest during Horizon Forbidden West, and the location is significant to the story of the game. GAIA, the advanced AI and the governing force behind Project Zero Dawn, can be inserted into a console inside the facility once one of its AI sub-functions, called MINERVA, allows it. Although MINERVA originally tries to block Aloy and her allies from accessing the Base, it was eventually persuaded by Aloy to allow entry.
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