Helldivers 2's Stalker enemies have reportedly gained a mutation with the game's latest update, which allows them to cloak their bodies entirely and sneak up on players. Helldivers 2 released an update several days ago, making numerous balance changes that could shake up the meta. It brought nerfs to some weapons, including the JAR-5 Dominator and the RL-77 Airburst Rocket Launcher. In addition, the update buffed Automaton enemies, such as Scout Striders and Devastators, slightly increasing their fire rate and durability.
In the latest update, Helldivers 2 enemies like Fog Generators and Gunships have received some balance changes. Gunships' sideways movement is increased, and Fog Generators (spore spewers on bug-controlled planets) now have more health and armor. Apart from these buffs, the update introduced serious nerfs to some enemies, including Hulk Scorcher, whose flamethrower damage is reduced by 20%.
As reported by players, Helldivers 2's Stalker enemies have gained a new mutation with the latest update, which makes them harder to spot while running between objectives. One player, who goes by E17Omm on Reddit, shared a clip that shows Stalkers popping out of nowhere and catching them off-guard. Normally, these giant insects would leave a silhouette, but now they are completely invisible. True to their names, they sneak up on targets and apply their ambush tactics more easily.
Stalkers are cloaked creatures that appear across all Terminid missions in Helldivers 2. They possess melee and ranged attacks, camouflaging themselves to get closer to their targets. The easiest way to deal with these mantis-like insects is to destroy their nests hidden on the map. Like many other Terminid enemies in Helldivers 2, Stalkers have a weakness against explosive weapons and shotguns.
Helldivers 2 features a wide array of intergalactic enemies with their unique method of attack. For instance, some use their tongues to reach their targets, while others fire acid artillery to
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