Gameplay for a canceled Halo project reveals what the franchises may have looked like if players took control of Master Chief through a VR headset. The Halo franchise continues to be one of Microsoft's largest franchises, with the live-action series getting a second season and Halo Infinite impressing fans like filmmaker John Carpenter when it was released last year. While the latest game attracted many players with its free-to-play multiplayer and open-world campaign, fans are still jumping back into previous Halo games.
Fans were disappointed when Halo Infinite's campaign launched without cooperative multiplayer, a prominent feature included in every main entry to the franchise. Developer 343 Industries is finally releasing Halo Infinite co-op, and select players will be able to playtest it next week. It's unknown if adding co-op at this point will be enough to entice fans to return to Halo Infinite. Many fans are reverting to Halo: The Master Chief Collection for their Spartan-fueled Halo multiplayer battles. However, new footage reveals another Halo project that would have had players control Master Chief in a particularly immersive way.
Related: Halo Infinite's Campaign Co-Op Beta Will Start Soon
Footage for the canceled Halo VR project has been revealed, demonstrating what could have been a radically different future for the franchise. Details and footage of the canceled project were brought to light by Mr_Rebs_ on Twitter, who has discovered cut gaming content and many canceled projects. Rebs clarifies that 343 was so impressed by Halo VR that they hired the mod's designer, Nibre_, as an engineer for Halo: MCC. The footage from 2019 shows the VR mod with Halo: MCC working well with VR tech. Still, 343 ultimately
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