Halo Infinite may have fallen from grace in the last few months, but when it first dropped, fans were pretty ecstatic with the state of the game. Though its multiplayer was a little barebones, it was also free-to-play, and the gameplay felt remarkably responsive, hearkening back to the golden age of arena shooters while still managing to bring the series forward to the modern age of gaming. Halo Infinite's campaign was of a similar level of quality, and though it may not have been perfect, it was a significant step-up from the last few entries and was widely regarded as the return to form the Halo franchise needed.
But Halo Infinite's story wasn't exactly its most praised feature. While the campaign's open-world gameplay felt like a good step forward, and the shooting mechanics felt better than ever, Halo Infinite's actual plot lacked the magic of the original Bungie-led trilogy, and though it was serviceable, it didn't stand out, with the narrative often feeling a little rushed. In particular, the start of Halo Infinite's campaign felt off, with the UNSC ship Infinity being destroyed by Banished forces and the Master Chief waking up months later when the aftermath had all but settled. Fortunately, Kelly Gay's upcoming novel Halo: The Rubicon Protocol will helpthe Halo Infinite story become much more fleshed out.
Halo Infinite: Where is Spartan Locke?
Set one year after Halo 5: Guardians, Halo Infinite carries on the same plot threads, but makes some pretty noticeable departures from its predecessor. The start of the game sees the UNSC flagship Infinity arrive in space above Installation 07, also known as Zeta Halo, with the intention of stopping a rogue Cortana and her army of AI. But before the UNSC can land on the ring
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