Halo Infinite's Winter update roadmap has been unveiled and we now know that co-op has been pushed back to November 8, while couch co-op has been completely axed.
If you were looking forward to sitting down on the sofa with your mate, plugging in two controllers, grabbing your bag of Chili Heatwave Doritos and your six-pack of Mountain Dew, and getting stuck into some split-screen Halo Infinite, I'm sorry to break the news. It's been cancelled.
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"In order to improve and accelerate the ongoing live service development, and to better address player feedback and quality of life updates, we have reallocated studio resources and are no longer working on campaign split-screen co-op," 343 Industries stated.
If you want to play it 'locally', you'll have to get two platforms and connect through the internet, meaning two TVs, two monitors, or someone cloud streaming via mobile. Otherwise, you'll be stuck playing solo. That also means that both of you will need an Xbox subscription to access online functionality.
Halo Infinite's co-op has already been delayed several times, with it previously set to arrive at the end of August. It was then pushed back to the end of 2022, lining up with its new November date, so we can hopefully expect to dive in with our buds as the year comes to a close.
If you want to play it online, you'll also need actual friends or, at least, someone on your friend's list who is willing, as Halo Infinite was revealed to not include matchmaking. Instead, you'll have to invite people individually, meaning that you can't play through the campaign with randoms.
Alongside co-op comes the Forge beta, a promising inclusion to
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