Gran Turismo 7 looks like a car fanatic’s dream. It’s a love letter to the growling engines, sleek chassis, and rugged tread of automobiles. Every inch of car and every meter of track will be meticulously recreated in the name of immersive simulation. You might not own a Porsche Taycan, but you can discover what it feels like on the road by hopping in the virtual driving seat and taking it for a spin.
That’s my impression, at least. I’m no racing game savant and certainly no car fanatic. While I have fond memories of tearing up streets in Need for Speed: Underground 2 and exploding motorcycles and monster trucks in Motorstorm back in the heyday of the PS3, I’ve steered clear of most racing releases. The sillier titles of the genre might grab my attention, but serious racing sims usually get a pass from me.
The promise of driving exorbitantly expensive cars around a virtual race track, or gradually learning the intricate handling techniques of a McLaren, don’t whet my appetite. I need something other than the car, beautiful environments, or the thrill of the race to draw me in. I want some novelty to grab the brunt of my attention, leaving the actual game to sit quietly in the passenger seat.
It’s a big ask, and one that few developers would, quite rightly, bother catering towards. But GT7 might fit the bill. Revealed during Sony’s recent State of Play event, the game will sport a new Music Rally mode that seems specifically tailored for people like me — those who aren’t content to race around a track unless there’s another seemingly irrelevant, but actually more interesting, feature to occupy their impatient mind.
Music Rally looks to be a sort of musical time trial. You’ll race around a track against a timer while a banging
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