In-game purchases for the just-released PS5 racing title Gran Turismo 7 have been listed, revealing that the game's microtransactions are noticeably more expensive than in previous titles, with a single car costing up to $40. The latest entry in the long-running simulation racing franchise just released today, March 4, with plans to add more vehicles announced by GT 7'sdeveloper.
Starting on the PS1 back in 1997, the Gran Turismo series has been a long-running staple on Sony's home consoles. While it has sold consistently well, its financial success did take something of a dip around the release of GT6, the last numbered entry in the franchise. Since then, the series has been overshadowed by other games in the genre, particularly those under the Forza banner over at Microsoft. However, reviews for Gran Turismo 7 indicate that this newest game has served as a return to form for the beloved series, innovating on the franchise's highly-polished driving mechanics while taking advantage of the powerful hardware of the PS5.As with most racing games, the sprawling roster of cars takes center stage for many players — a fact which is highlighted through Gran Turismo 7's advanced photo mode.
Related: How Many Cars Are In Gran Turismo 7
While fans are sure to be fond of Gran Turismo's cars, the microtransaction prices they have to pay for some of them is a different story. According to a report from VGC, the real-world cost of in-game cars has skyrocketed when compared to Gran Turismo Sport, the previous release in the series. VGC calls specific attention to three cars — an Aston Martin, a McLaren, and an Audi — that were listed for less than $5 USD in GT Sport, now costing $40 in Gran Turismo 7. This exuberant pricing model is
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