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I’m not exactly what you would call a car guy. Gran Turismo 7 — which comes out on March 4 for PlayStation 5 and PlayStation 4 — wants to change that.
This game just loves cars. It loves the way they look. It loves the way they race. It loves just talking about them. It’s a kind of respectful reverence that’s infectious.
Gran Turismo 7 is also a gorgeous game, which helps its whole “cars are great” pitch.
In many ways, it feels like Gran Turismo 7 is a game meant for car novices like me. It takes its time explaining the history and the ways of racing. There’s a core progression mode tied into a virtual café. Here, you open menu books that list different objectives. For example, you might have to win a specific race or collect certain cars. This system introduces you to the basics of GT7 in a way that’s thematically interesting.
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The café, with its chill, pretty atmosphere, epitomizes Gran Turismo 7. Even though it’s all about racing, this is (more often than not) a relaxing game.
It’s also one that lets you ease into the experience. You have a lot of options when it comes to racing difficulty. You can even let the game handle acceleration for you. Or you can turn on markers that let you know when you should brake ahead of turns.
You can keep these options on and then slowly switch them as you become more comfortable with racing, and Gran Turismo 7 gives you plenty of tool to learn. You start off with simple cars before moving up to stronger, faster vehicles. You can practice important racing skills like cornering and passing at the License Center and Missions challenges, and completing those
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