Sony's State of Play earlier this week ended with a big, blockbuster trailer for God of War: Ragnarok. As I wrote about in the immediate aftermath, I wasn't overly enamoured by it. There are a few reasons why - I didn't love the first game as much as others did, finding it to be frequently technically impressive but often strained and and sluggish in its narrative, overly relying on quotable lines and selling you on the idea of good storytelling rather than actually providing it. There's also the fact we've seen gameplay from God of War before, and this was just an advert - even including a literal advert for a God of War controller. I'm interested enough in what Ragnarok has to offer, but the State of Play reveal (that revealed very little that we don't already know) didn't do it for me. Watching the trailer back though, there is one moment that stands out: Atreus shooting the moon. This feels like it could be a major part of the game narrative and presentation, but only if the PS4 doesn't hold it back.
Consoles are expensive and, perhaps more to the point, difficult to get your hands on right now. There needs to be a grace period of games releasing across both generations, and with the pandemic interfering with the console rollout and, as a consequence, most game launches for the past two years, I'm not sure whether we're out of that grace period yet. I also don't think it's worth interrogating the technical side of what God of War: Ragnarok can do from the trailers alone - we'll need the game in our hands first. However, Atreus' moon antics seem like the sort of thing the PS5 was sold on. Like the rifts in Ratchet & Clank: Rift Apart, they're the kinds of things you can do easily on the PS5 but were technically
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