Clocking in at only twelve hours or so in length, Ghostwire: Tokyo is a relatively short affair when compared to most other open-world sandbox games. Of course, playtime can be increased by tackling side quests or attempting to track down all of the many collectible sets that the game has to offer. However, those looking for a more meaty main story may find themselves better served elsewhere.
How to Play Ghostwire: Tokyo Early
For anyone who finds themselves in the market for a short but well-presented title with some interesting core mechanics though, Ghostwire: Tokyo could very well hit the spot. Players who do give it a chance may be interested to know how many chapters and missions there are in the game, as this will make it much easier for them to gauge their overall main story progress.
Ghostwire: Tokyo's main story is broken up into six different chapters, each of which is made up of a number of smaller missions. The first chapter serves as an extended tutorial of sorts, while the final two are much shorter than the rest and far more linear in nature. Completing them all will unlock a somewhat unconventional New Game Plus mode, while also providing players with the option of resuming their playthrough from just before the point of no return in Chapter 4.
Though Ghostwire: Tokyo does offer a New Game Plus Mode, it may come as a bit of a disappointment to some players. This is because there's no increased difficulty option available, nor will players be able to carry over their skills and upgrades. However, outfits, emotes, camera filters, and music tracks will all carry over, even if players are made to wait until they've reached Chapter 2 for a second time in order to be able to do anything with the outfits and music
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