Ever since it was founded, Tango Gameworks has throughly established itself as a studio associated with horror. Its first game, The Evil Within, released in 2014 to largely positive reviews, prompting a sequel a few years later. Tango Gameworks is now delivering Ghostwire: Tokyo to fans, and while Ghostwire: Tokyo isn't billed as a horror-centric game, its monstrous enemies and ominous environments still offer plenty of horror potential. The studio's inclination towards horror isn't particularly surprising, given studio founder Shinji Mikami's roots in the Resident Evil series, but its experiments with horror and fear in video games are noteworthy nonetheless.
In spite of this tradition of horror elements, Tango Gameworks will apparently branch out in the near future. While speaking with Famitsu, Mikami briefly discussed the next Tango Gameworks game, and explicitly said that the upcoming game doesn't have to do with horror. Mikami didn't provide details, but from the sounds of things, its next game will go as far away from Tango's starting genre as possible. That decision is a surprise, but in the long run, it could be brilliant. Versatility is a valuable trait in the game industry, so Tango Gameworks is wise to push its limits after Ghostwire: Tokyo.
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Tango is certainly well-equipped to stick to horror forever. The Evil Within and its sequel have given it experience that can drive further horror games, and Ghostwire: Tokyo has likely helped Tango think creatively about instilling fear in the player, thanks to its focus on action-adventure play. However, leaning on that established skill set could also be highly limiting for Tango. Few studios focus exclusively on a
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