We’ve been a bit spoilt when it comes to Ghostbusters games lately. We're getting Spirits Unleashed, an asymmetric 4v1 multiplayer game where one of you plays as the ghost, and soon, Ghostbusters VR.
Even though I wouldn't describe myself as a Ghostbusters superfan – I didn’t even watch the original films until I hit college – there’s something incredibly exciting about the prospect of busting ghosts in VR.
Revealed as that classic “one last thing” tease during this year’s Meta Gaming Showcase, we don’t have a lot to go on yet beyond a cinematic teaser trailer. Arriving on Oculus Quest 2 (or rather, Meta Quest 2), the game takes us to San Francisco with a new team, trapping ghosts alone or with three friends for campaign co-op. There’s no gameplay footage right now, but the premise at least has me cautiously optimistic.
I say cautious because I’m not forgetting Sony’s previous venture, Ghostbusters VR: Firehouse and Showdown, back in 2018. Both fan and critical reviews widely hated it, calling it too short, overpriced, and pointed out the game's limited interactivity. Not uncommon criticisms for early VR games, but if you were interested in trying it for yourself… you can't. It’s been delisted on all digital stores with no physical copies available, so it’s (legally) lost forever. It's a ghost, if you will.
However, I’m a lot more confident that Ghostbusters VR will be more successful. For one, the game is being developed by nDreams, who brought us the excellent Fracked on PSVR last year. Secondly, modern VR technology has made significant strides since those formative years, almost a decade ago. I’m not oblivious to where VR could improve; motion sickness and accessibility remain significant barriers of entry, but
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