For most people, being dead is a pretty significant hindrance to their future endeavours, but in the case of the Phantom Detective, it’s resolutely not. In fact, it’s actually a fantastic opportunity. The original Ghost Trick: Phantom Detective manifested onto the Nintendo DS some thirteen years ago, and while the dual screens of Nintendo’s handheld have grown dull, Capcom’s death-obsessed puzzle game still has some life in it yet, setting out to haunt PlayStation, Xbox, Switch and PC at the end of this month.
Being dead you discover that you have access to the Ghost World, the land of the dead – this is less Coco and more a supernatural game of join the dots. Here you can possess different objects, your soul able to leap from point to point, as long as there’s a nearby core for you to inhabit. You can then manipulate those objects using a ‘ghost trick’ – see what they did there? – that might just affect the way the narrative plays out. Sometimes you might have to jump between objects to reach your destination, reaching out with the analogue stick and jumping with a push of a button.
While that’s relatively straightforward, you don’t just hop from point to point and hit a button at the end. Some of these objects need manipulating: bicycle bells need ringing, ladders need extending, wrecking balls need dropping. They’re all part of your journey, and at times you’ll have to combine these actions together, and time them correctly in order to progress.
This isn’t the only trick you’ve got though, and the alternatives are potentially even more useful. If you possess a corpse – not your own corpse though, for… reasons – you can travel back in time to four minutes before that person’s death and attempt to change what happens. This
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