promises more Ghost action but in an all-new time period, giving players access to flintlocks and more modernized technology — at least for the 1600s — in a way that never had. It opens up this spin-off/sequel in exciting new ways, with the protagonist Atsu having more methods with which to silently, or aggressively, take down her foes. Naturally, however, despite all the new features coming to, there will be plenty that will be carried over from.
There are a lot of obvious features that fans will expect to be carried over into, including years-in-the-making combat and the revolutionary exploration mechanics that helped make Tsushima such a player-led experience. However,there is one mechanic, arguably one of the most unique aspects of that seems to be borrowing. It's great news not only for those who enjoyed the mechanic in the first place but also for those who enjoyed the more immersive aspects of .
In, Jin could play beautiful melodies on his shakuhachi — long bamboo flute — whether he was riding his horse through pampas grass or overlooking a stunning view of the war-torn island. It was an unnecessary mechanic, at least from a purely gameplay point-of-view, as it was never necessary to complete a mission or solve a puzzle. However, it was immersive and easily one of the best parts of, adding a dimension to Jin that would have otherwise been completely lost, and giving players an in-game way of expressing the beauty of what they were feeling.
Naturally, a sequel or spin-off would need to contain a similar mechanic, and it absolutely looks like has its own version of Jin's shakuhachi. However, rather than being a flute, Atsu has a shamisen — a three-string plucked instrument akin to a modern-day guitar — which she carries around with her on her back. It looks likeAtsu will have the shamisen with her at all times, as she's seen with it during regular gameplay and in major cutscenes, unlike Jin's shakuhachi which magically spawned from an invisible pocket whenever
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