A new Genshin Impact leak has revealed some upcoming graphic changes that could arrive in the upcoming update. The last two updates have introduced the first parts of the mysterious Sumeru region which quickly became a fan-favorite.
While players don't expect any map extensions in the upcoming update, it seems as though Genshin Impact could bring some adjustments to its graphic settings. This anime-inspired game runs on a cel-shaded rendering technique which is one of the main reasons behind its global success.
Genshin Impact Leak Hints at Anime Plot Details
One of the most credible leakers named Sagiri claims that Genshin Impact update 3.2 will replace SMAA and TAA, which are the current anti-aliasing techniques, with FSR 2.0. According to the leak, players will apparently have the option to choose between FSR 2.0 or to turn anti-aliasing completely off. However, this change is live in the 3.2 beta and there is a chance that the game will allow players to swap between FSR 2.0 and SMAA. Developer HoYoverse is yet to officially speak on this matter, but players will probably have to wait for the upcoming Special Program for version 3.2.
Multiple fans in the comment section are not happy about this change since the leak confirmed that it will reduce the game's FPS by 10. Instead of this change, players claim that they were actually hoping to see some FPS improvements as the game's PC version is currently capped on 60 FPS. Even though this is a significant change that will affect a number of players, it kind of flew under the radar in the community. One of the main reasons is probably the fact that the first Sumeru updates are packed with loads of new content.
Developer HoYoverse has officially confirmed the arrival of the
Read more on gamerant.com