Many Genshin Impact fans have been vocal about Yae Miko's less-than-stellar performance.
Naturally, it's worth prefacing that not every single player is disappointed in how she plays. This article will primarily focus on a vocal group of fans who aren't satisfied with her due to a myriad of issues:
She was a character that fans have been hyped about for months, so it was only inevitable that her flaws would seem more pronounced than some of the previous characters.
There has been a slew of new Yae Miko videos on YouTube that essentially break down why she isn't worth a player's Primogems and Intertwined Fates. Many of these videos focus on her role in the current metagame. Hence, casual players won't care for it too much.
That said, some of these issues will still affect them. A prime example would be her Sesshou Sakura having terrible AI. Bad AI isn't unique to her per se, but it's especially notable when the vast majority of her kit revolves around these small totems.
If they're prioritizing the wrong target (especially targets that aren't alive), then it means that she has lower DPS than she should have.
One common thing to see in these YouTube videos is that many replies reiterate some of the common talking points from the content creator. For example, the above video mentions how she isn't fun to play, with some of the comments mentioning her clunky controls.
Some Genshin Impact players state how she's a skippable character and doesn't offer much except for being pretty. It's a common complaint, which can be exacerbated when one looks at her flaws more closely.
One niche but noticeable issue is that there can only be three Sesshou Sakura at a time. The game does state:
This minor rule can be a problem for co-op players, as
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