The live-service model for gaming has become an increasingly popular goal for game developers in the last few years, with several major studios looking to either publish or develop their own ongoing titles. Now, it looks like Borderlands developer Gearbox Entertainment is looking to expand into the realm of live-service games, according to a new job posting by the company.
While the title and responsibilities don't make the specific claim that Gearbox is looking to expand into the live-service market, it does mention wanting to provide continued support for games post-launch. It could be said that Borderlands 3 did receive a decent amount of live development from Gearbox after release, but the DLCs and seasonal events seen in that title weren't quite the same level as other live-service games like Destiny 2 or Fortnite.
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The job posting is for the position of Lead Live Game Designer, as in a lead position for the design and development of post-launch content for a live game. This would come with the responsibilities of hiring and training assistant designers, as well as working with the community to understand what players enjoy about a game in order to continue bringing quality content that respects those fan desires. All of this is to say that the position goes beyond following a roadmap for pre-planned Borderlands DLC, but would instead require an evolving development that would grow and change based on player behavior.
It should be noted that the term «live development» within the industry, however, is a broad term that could be related to an ongoing live-service, or a series of separately developed DLC. One prime example of this being IO Interactive's Hitman
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