Game Dev Tycoon deals with a unique paradox in the gaming industry. A Tycoon game that makes games inside the gaming world is a thought of something that can make or break a gamer's mind.
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With deep thoughts aside, the game stays true to the Tycoon game genre and has its way of showing level progressions. From starting publishing the very first game from a garage to a multi-million dollar gaming studio, this game brings it all in!
Garage (Level 1): Like the real-life bootstrap developers, the game starts with a single developer (the player) making their first game in their garage. It is where the single-man game studio finds its footing in the video game industry and publishes its first game. As the game progresses, and when the studio reaches 1M dollars and in Year 4 or Year 5, the game offers an option to upgrade to an Office. Although the number sounds scary, one single hit game selling close to 100,000 units should help reach the target.
Small Office (Level 2): This would be the first instance of the game's proper office setup. Although it is not fancy, it offers enough space to house five employees, including the player and this is when the the team really starts to form. Players can research new topics, generate their first custom new engines and provide management training for their playable character. Upon reaching an accumulated net value of $5M or Year 11, and if the studio houses two staff, the game would prompt for an upgrade to level 3 office.
Small Office (Level 3): The Level 3 office is typically the same but with much more fancy setups. The studio's name is better highlighted, and the office now has more vibrant colors with new paint jobs and furniture
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