Fortnite's newest installment, Chapter 4, brought a number of big changes to the battle royale. The chapter's inaugural season introduced a new Augment system, a chaotic bouncy hammer, and plenty of additional weapons. The new elements make for plenty of wacky fun, but usually only when they are working properly--something that has been increasingly uncommon over the past three months.
«I’m enjoying the season but it seems like something new is broken every week,» said Redditor ltllama in a thread about the high number of cosmetic issues that have popped in in Chapter 4.
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Those new cosmetic issues are one issue of many in a season that's been plagued by bugs. Players have found ways to exploit new mechanics like the Shockwave Hammer and the Aerialist Augment, letting them bounce around the map infinitely. Other recurring issues have made it impossible for players to sprint or sometimes launching them into the sky after a mantle.
Bugs are a common problem in the battle royale genre. The combination of dozens of in-game systems and an open world sandbox make it difficult to test every scenario before new features get introduced into live servers. Bugs have even impacted major battle royale tournaments with huge prize pools in some instances.
Fortnite moved to Unreal Engine 5.1 with the introduction of Chapter 4. That means that the battle royale boasts some new visual tools, including Nanite for geometry, Lumen for lighting and reflections, and Virtual
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