Greetings, Adventurers!
Giant enemies, unique mechanics, and visual spectacles make every aspect of boss fights more exciting. Whether players unconsciously curl their fingers into a fist at the thought of The Caretaker or smile about a mistake that sent their entire group into Death’s Door, these tense battles often feature some of the community’s favorite moments.
Each fight originates as a discussion about relevant story details and intended player experience. The Design Team then prototypes boss interactions. Playtests, feedback, and further iterations follow until the boss strikes a balance between fair, fresh, and fun. For example, many of the most satisfying victories happen when groups with very little health barely manage to defeat a boss.
Check out the video below to discover how each encounter grows from an initial pitch into an unforgettable foe.
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