When it comes to Floppy Knights, the game runs with two different styles of Challenges. You either have full-scale battles with a premade deck, or you have a single-turn puzzle to solve. A Burning Puzzle, as the name implies, is from the latter camp. It also has an emphasis on burning.
Related: Floppy Knights: The No Fun Zone Challenge Guide
Because this puzzle has no RNG involved at all, this is going to be a full step-by-step walkthrough on how to complete this challenge. It throws some interesting subversions here and there to throw you off, but once you have the strategy down, this puzzle has a guaranteed success rate.
To complete this challenge, simply complete each step as described, in the order we have given. You can use the pictures as a visual aid. The goal here is to kill Big Mad in a single turn.
First things first, you need to deploy Captain Thistle. This unit is a trap and will not be used to actually attack Big Mad. This version of Captain Thistle has 1HP (which you likely missed before reading this) and he will immediately die the moment you try to attack Big Mad. Deploy him to the far left and never touch him again.
To survive the inevitable lava trip, you need HP. The only way to get HP is to use Grow and upgrade a Succulent Kicker. This will increase his HP to a whopping three, which is just enough to survive a dip in the lava.
Summon your upgraded Succulent Kicker on the far right deployment slot. This will generate a Hop+ and Kick+. This is important as Hop+ provides movement without an Energy cost, and Kick+ allows you to attack, also with spending Energy.
Summon your second Succulent Kicker anywhere. It doesn’t matter. This will generate a Hop and a Kick. Do note that the Kick costs one Energy
Read more on thegamer.com