Naoko Yoshida has shared a new message with a lot of little updates for Final Fantasy XVI.
Let’s get this one out of the way first. Naoko finally officially confirms that Square Enix has started development on the PC version of Final Fantasy XVI. There is no officially confirmed release date, release window, or platforms for now, but Naoko says that he hopes to reveal more before 2023 ends.
Now, Square originally promised a PC port alongside the PlayStation 5 version. It seems that the provisions of their exclusivity contract required Square to keep quiet about that port for until now. It’s not that great a look for Sony, but it worked for them without a doubt. Final Fantasy XVI is simultaneously one of the best-selling titles on the PlayStation 5 and saddled with some of the weakest sales numbers for a Final Fantasy game. But anyway, all of that is changing soon enough.
Naoko confirmed that the Final Fantasy team has been listening to the feedback they have been receiving from players. One of the big requests they have been receiving is a strong desire to learn the stories of the many NPCs that Clive and company run along into in the game.
In response to this feedback, Square Enix is now working on two DLC packs for Final Fantasy XVI. Once again, Naoko can’t say much about this DLC for now. But essentially, he’s saying that these DLC will meet those fans requests to engage the players with more stories involving those side characters. It certainly sounds like this will be endgame content.
Maybe they will be set before the timeskip, and hell, maybe some of them will be set when Clive was still a child. But we have seen how Square Enix can go HAM on their side stories and spinoffs before. The fact that they announced only
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