One of the main reasons why Final Fantasy 7 has remained such an important game, even 25 years after its release, is the amount of well-written, carefully crafted characters the game introduced. Unlike many games which focus their creative efforts on a protagonist and maybe, in some cases, an antagonist, Final Fantasy 7's ensemble cast featured multiple intriguing and relatable characters who all offered something different. From the moody loner Cloud Strife to the enthusiastic and energetic Yuffie Kisaragi, each of the characters came with their own personalities and stories to tell. It was inevitable that some of these stories would extend past the main game, and Final Fantasy 7: Dirge of Cerberus was one of the first examples of this.
Released on the PS2 in 2006, Dirge of Cerberus focused on Vincent Valentine, an optional party member from FF7. Somewhat of an enigma, Vincent was one of the party members who players learned the least about, so it made perfect sense for his backstory to be developed in a standalone game. The game covered a lot of narrative ground, allowing Vincent to be the star of his own show, but it ultimately received mixed reviews from critics.
Final Fantasy 7 Remake Dev Has No Plans to Remake Dirge of Cerberus or Before Crisis
Vincent's backstory had been explored in FF7 to a degree. He was a former member of the Turks, a group of operatives working for the powerful Shinra organization. Tasked with guarding the scientist Lucrecia Crescent, he ultimately ended up falling in love with her, despite her involvement with Professor Hojo and the dangerous experiments conducted in his lab. When Vincent tried to question these experiments, he was shot, and Hojo began conducting tests and modifications on
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