Final Fantasy 7 Rebirth will be the second installment in the planned trilogy for Final Fantasy 7 Remake. Rebirth was announced last month, via a short trailer featuring Cloud and Sephiroth, and is set to launch in Winter 2023. Fans of the series have a lot to look forward to, with the third game still a while away. However, if things had turned out a bit differently, Final Fantasy 7 Remake could have ended up as two games, instead of three.
In an interview with Famitsu, creative director Tetsuya Nomura and producer Yoshinori Kitase revealed that the remake could have easily been made up of two games, instead of three, because the devs weren't sure how many it would take (thanks, VGC).
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“The reason we didn’t announce how many parts there would be until now was because we were considering whether it would be a trilogy or a two-part series,” said Nomura. “Originally, I was planning a trilogy, but Kitase suggested that they would like to explore the possibility of a two-part series.”
“It’s one of the many ideas that came up," added Kitase. "At the beginning of development for Final Fantasy 7 Remake, it was difficult to see how many man-hours and what kind of development cycle would be necessary, but by the time we finished, we could understand the required man-hours and schedule. Therefore, in truth, I thought that there might be an option to make it to the end in the next game.”
Nomura confirmed that Final Fantasy 7 Remake will not go beyond three games, and that the devs will be able to fit the whole story into the trilogy. “Right away, there were no plans to create more than three games,” he said. “Since Final Fantasy 7 Remake only led up to leaving
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