Remake and Rebirth aren’t just fancy subtitles for the Final Fantasy 7 trilogy, it’s clear that the naming conventions being employed by Square Enix have narrative purpose that ties into the wider themes of each game. This much was confirmed following the recent reveal, with Tetsuya Nomura and Yoshinori Kitase expressing excitement around the meaning of each name alongside the eventual reveal of each new moniker.
We should count our blessings that they didn’t go with Final Fantasy 7 Remake 2 and call it a day because not only is that incredibly silly, it would also be a complete nightmare for SEO. Each game is seeking to tell its own story, building up characters and themes in their own distinct way while seeking to continue an overarching narrative that is doing so much more than simply retelling the 1997 classic. Everything is changing, with what was once a long-awaited remake now morphing into a pseudo-sequel where anything can happen.
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Final Fantasy 7 Remake concludes with Cloud and company leaving Midgar behind after defeating Sephiroth and seemingly reversing their eventual fate. Throughout the game we see our main characters pursued by Whispers, which turn out to be ethereal creatures whose purpose is to ensure the future remains preserved, and nothing is done to upset the eventual balance. Barrett is murdered by Sephiroth and immediately brought back to life, while Shinra HQ is seemingly protected from certain destruction because it has a greater role to play in the days to come. It isn’t until the final act that our heroes come to understand them, with Aerith choosing to stand up for an uncertain future and change a fate she might already be aware of, especially in
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