I never played Final Fantasy 7: Crisis Core as a kid. My brother had the PSP, and used it to play mediocre platforming spin-offs like Daxter and Secret Agent Clank instead of actual good games. He even bought Saints Row even after I told him it was bad recently, so let’s consider him a lost cause. But now I finally have a chance to right that wrong, and to fill a gap of Final Fantasy knowledge that has hung over me for too damn long.
After playing a small section of the upcoming remaster at a recent Square Enix event, I think the wait might actually be worth it. Instead of simply updating the textures and enhancing the resolution before calling it a day, Reunion uses Final Fantasy 7 Remake as a foundation to build something far more ambitious. While its portable origins shine through so much of its presentation, it still manages to feel great to play and looks even better.
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Given I haven’t played the original (shame on me) I was thrown into a moment that to me was completely unknown. I find myself next to a Leviathan shrine inside a Wutai temple. Glorious pagodas threaten to touch the sky, while local mercenaries are quick to spring forth and pull me into a fight. Not before Yuffie shows up though, a much younger version of her character who wants to become a capable warrior even if it means putting herself in danger.
She’s adorable, and witnessing this earlier time in the world of Final Fantasy 7 immediately has its charms. Protagonist Zack Fair is also confident and far less jaded, looking up to future villains like Sephiroth and believing Shinra to be partially altruistic in its goals for the planet. How wrong our sweet boy turns out to be, but
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