The Temple of the Fist is a level 70 dungeon in Final Fantasy 14: Stormblood. This is an optional dungeon that can be accepted after completing the Stormblood main story. Your objective is to scale the cliffs of Rhalgr's Reach with the traveling researcher Marjorie to learn more about the ruins while strengthening your bond with Rhalgr the Destroyer, as the Monks of old once did.
Related: Final Fantasy 14: Kugane Castle Dungeon Guide
Living up to the name of Rhalgr the Destroyer, this dungeon has some difficult bosses waiting to be bested. Grab your closest allies, or just some people you've gathered off the street, and enter The Temple of the Fist. Let's take a detailed look at each boss in this dungeon and how to beat them.
The Temple of the Fist is unlocked through the following side quest. You will need to be level 70 and have completed the Main Scenario Quest 'Stormblood'.
In the first section of this dungeon, you will come across Moss Barriers. When these are destroyed, multiple moss enemies will emerge from the wall and join the fight. The Tank should be sure to pick these up when they appear. Additionally, moss clumps will appear along the path as you progress. Walking on top of one of these will cause it to explode, dealing damage and inflicting the Resin debuff, slowing movement speed. Avoid walking over the moss clumps as you move through the section before the first boss.
Later in the dungeon, between the first and second bosses, you will need to dodge your way through moving pillars. If you stand in front of one of these when it activates, it will deal damage and push you back slightly. Watch the timing of the pillars to dodge through this part of the dungeon.
Finally, in the hallways between the second and
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