Final Fantasy 14 is not an MMO that engages in half-measures. The Warrior of Light's epic quest to save the world begins in one of three sovereign nations and expands into epic fantasy and even a semblance of space opera. Square Enix's commitment to impressive scope continues with its crafting classes, each of them rich with content.
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Whether you seek to strike it rich by offering endgame gear at competitive prices or you simply aim to be a self-sufficient adventurer through and through, the Disciple of the Hand class Leatherworker is a fine addition to your avatar's set of skills. Let our guide lead you from level one all the way on to 90, starting out in scenic Gridania and ultimately going global like some JRPG Amazon Prime.
Your leather-clad tale begins in Gridania, at the aptly named Leatherworkers' Guild. It is here that, so long as you've got yourself a spiffy Disciple of War or Disciple of Magic class to the reasonably low level of ten, you can impress upon the (rather stern!) leadership that you'd like a chance at the trade.
If you've started the game in either Limsa Lominsa or Ul'dah, you'll probably be well past level ten with your primary job before you arrive in Gridania. As such, you'll be able to slide straight into the fun. If, on the other hand, Gridania is your home turf, just go questing outside in the Shroud for a couple of hours, and you'll be good to go.
You won't hit 20 without getting your hands dirty a handful of times, but it's an easy enough grind. First and foremost, always focus on your job quests. Not only are they a terrific source of experience points, but your rewards will keep you geared without breaking the bank.
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