Castrum Abania is a level 69 dungeon in Final Fantasy 14: Stormblood. Before your campaign to rid Gyr Abania of the Imperials can continue, you'll need to deal with the massive cannon in Castrum Abania. Destroy the cannon before it becomes operational and take control of the castle to force the Imperials out.
Related: Final Fantasy 14: Doma Castle Dungeon Guide
Castrum Abania is a pretty straightforward dungeon, but some of the mechanics here can be a bit confusing. You won't want to get caught off guard when making your way through this dungeon, so let's take a look at each boss in Castrum Abania, their attacks and mechanics, and how to beat them.
Castrum Abania is unlocked through the following quest.
This dungeon's layout is straightforward, just follow the path in front of you. Watch out for AoE attacks that the trash mobs will use as you advance through the dungeon.
In the path between the first and second bosses, you will encounter Magitek Pods. These will start to activate when you approach them preparing to release the subject inside. Try to destroy as many of the Pods as you can before they finish activating, and you won't have to deal with as many adds.
The first boss of Castrum Abania is Magna Roader. Don't get road rage as you chase this boss around the room. Magna Roader's attacks and mechanics are listed below.
Magna Roader will repeat these mechanics until it is defeated. This fight is rather straightforward, but be sure to man the cannons as soon as possible to stop the boss from dashing.
The second boss of this dungeon is Number XXIV. This magic-wielding swordsman's attacks are listed below.
Number XXIV will repeat these attacks until he is defeated. The main mechanic to watch out for is Barrier Shift.
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