The Fallout TV series is very popular, and people are hungry to enjoy the games that inspired it. Four Fallout games were in the top ten on Steam in Europe following the show’s debut. So it’s fantastic news that the next game is probably still a decade out.
Yes, we have the Fallout 4 update next week, and that’ll scratch the itch. And obviously there’s Fallout London and other fan made stuff on the horizon. But the point of this article isn’t to pick on Fallout to any degree. This is an issue with gaming adaptations almost entirely across the board.
My mantra is fast becoming “making games is hard” and it’s because I feel the need to say it when it comes to every criticism I lobby at the industry. But time and time again we see a window of excitement for these products and the people in charge fail to capitalise in any meaningful way.
Fallout is the latest, but it’s not alone. The Last of Us had a remaster. Halo had nothing. Did Twisted Metal get the PS1 games added to Premium or is that a confusion of timelines on my part?
It works the other way too. When every girl was dressed as Harley Quinn, Warner Bros and Rocksteady made the decision to make a Suicide Squad game. It came out in 2024. Hogwarts Legacy was hugely successful, but it also just kind of launched into the world. There was no book, film or TV series to cross promote. How popular would it have been had it managed to launch alongside a fresh new wave of Harry Potter excitement?
Let me be clear, I’m not suggesting this is always needed or desired. You can’t always tell which way the zeitgeist is going to go. Fallout could have easily died a death. Fallout: New Vegas 2 wouldn’t have changed that.
But it didn’t. It renewed interest in the series in a big way. And the best Bethesda has or is going to have for some time to come is a upgraded version of Fallout 4. By the time any new Fallout related content is available to buy, the current buzz will have long died down.
So what’s the answer? When games are
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