The franchise has been known for its unsettling locations, blending post-apocalyptic nightmares with some eerie secrets, since the first game released in 1997. From terrifying vaults to towns with dark histories, some locations across the universe will create haunting atmospheres that will linger in the minds of generations of players, long after they have walked away from their screen. With difficult enemies and captivating stories, the franchise has delivered some of the best video games of the past 25 years.
Each desolate landscape and dilapidated building is enriched by the stories embedded within them, with gnarly ghouls, mutants, and ghosts, all adding a layer of creep to the locations in the franchise. Here are 10 of the creepiest locations in the franchise.
Each vault throughout the series has its own story that is often unfortunate or disturbing. Vault 108 from is no exception. This vault is an unassuming place, located in the Capital Wasteland, south of Canterbury Commons, and north of the downtown area. However, this vault quickly becomes one of the creepiest and most disturbing places in the game. Built as part of the Vault-Tec social experiments, Vault 108 is a cloning experiment gone wrong, leaving a vault full of identical hostiles named Gary.
This vault is a claustrophobic nightmare, with the atmosphere becoming more unsettling as the player walks deeper inside. The Gary clones only have one word in their vocabulary, their own name. Trudging through the grimy, shadowy vault, players will hear the faint echo of the word "," getting louder until they're forced into combat. The discomforting nature of the vault inhabitants, as well as the haunting design, makes vault 108 one of the creepiest and most unforgettable locations in the series.
One of the most terrifying areas in the Fallout series is the Dunwhich Building in. This building is one of mystery and intrigue, bringing the player face-to-face with supernatural happenings and feral ghouls. Located
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