Today, CAPCOM announced that Exoprimal support - at least in terms of new content - is over, around one year after the game's launch. Starting next week, previously released seasonal content will be continuously cycled following a predetermined pattern. Moreover, the previous season passes will return on sale, allowing players to obtain items from all seasons.
Season 1 Season 2 Season 3 Season 4 November December January February March April May June July August September October November December January FebruaryWhen Exoprimal re-enters a season, the progression from the previous instance of that season is carried over. Moreover, each Survival Pass: Premium tier is only valid for the corresponding seasons listed above. For example, if a Survival Pass Season 2: Premium Tier is purchased in July, it can only be used in April, August, or December.
Exoprimal will also feature weekly campaigns and routine missions. The latter will only be available once every four weeks, according to the cycle shown in the image below.
CAPCOM clarifies that all content remains available to play, though they do mention that should there be a lack of players, users can take advantage of AI-powered bots to reach the game's ending.
Exoprimal launched in July 2023 to a lukewarm reception. Whereas most recent CAPCOM games got high scores and strong sales, Exoprimal failed on both accounts. In Wccftech's 7/10 review, Francesco De Meo wrote:
As I played Exoprimal more during the various betas, I couldn't help but feel that the game needed something more to rise above the competition, and the game's final version hasn't changed my opinion. In short bursts, the multiplayer game by CAPCOM can be fun, but the novelty of killing off hordes of dinosaurs wears off quickly, leaving only a passable experience that most people won't come back to after experiencing
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