Over the past year, I’ve become a big fan of gravity-based physics in games that are what I refer to as the next evolution of endless runners. These third-person “runners” feature physics that require you to use momentum, gravity, and natural energy to move your character or object through each level, often while overcoming obstacles and figuring out the perfect line en route to the finish line.
Exo One – from sole indie developer Jay Weston (also known as Exbleative) – is a gravity-defying
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