Destiny 2: The Witch Queen is nearly here, and it promises to be one of the biggest expansions the game has ever seen. But unlike with Destiny’s other expansions, a big draw for The Witch Queen is its story. Not only has Bungie been working to improve the Destiny universe over the past few years, but this is also a follow-up to The Taken King — the 2015 expansion to the original Destiny, and one that players still praise for its story.
So what do you need to know before you dive into The Witch Queen’s campaign? What the hell is a Savathun? A Throne World? A Caiatl? Maybe even what is a Guardian? We’re going to prepare you for this new adventure by only telling you the important stuff. And we’re going to do it in fewer than 1,500 words.
Savathun is The Witch Queen’s titularmonarch, so understanding her history is going to be key to the expansion. Let’s start with what the Books of Sorrow covered in the original Destiny.
Long before the Traveler (a mysterious orb powered by Light, which we’ll get to later) came to Earth, it sat above an oceanic gas giant planet called Fundament. On Fundament lived multiple factions of what we call the Proto-Hive, including Savathun’s family. Her father was the Osmium King, and he had three daughters who were (at the time) known as Aurash, Sathona, and Xi Ro.
By speaking to a white worm familiar, the Osmium King discovered that the 52 moons of Fundament were lining up, and would eventually create a “God Wave” that would wipe out all life on the planet. But being 10 years old (the end of the Proto-Hive’s lifespan), he was too old to do anything about it.
Fearing that the king’s children were too weak to ascend the throne after his death, the daughters’ teacher, Taox, betrayed the family and
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