Dead by Daylight is nothing if not content-rich, and as a live-service, asymmetrical horror title that is ultimately what fans expect and eagerly await. This is why Dead by Daylight’s sixth anniversary broadcast was important, because not only did it share news about its June festivities, but it also shared many details about some considerable changes that players should expect in the near future.
Between different developers in segmented sections, Behaviour Interactive detailed a lot of overhauls and updates alongside its sixth anniversary celebrations, and many of these changes are scheduled to arrive as soon as this summer. The sixth anniversary broadcast was fairly important in terms of updates that dedicated players would do well to catch up on and prepare for, as well as some pleasant surprises and confirmation for a couple significant Dead by Daylight leaks.
Dead by Daylight Adds New Ghostface Chase Music
Dead by Daylight will not be reducing its sheer number of survivor and killer perks as many players have advocated for, but instead will be overhauling around 40 perks that Behaviour has decided are exploitative for static metas in the game. To probably nobody’s surprise, Behaviour has isolated several perks from both survivor and killer sides that have been instrumental to these static metas.
On the survivor side, these perks include Dead Hard, Decisive Strike, Borrowed Time, Iron Will, and Self-Care; on the killer side, these perks include: BBQ & Chili, Corrupt Intervention, Scourge Hook: Pain Resonance, Hex: Ruin, and Pop Goes the Weasel. In an effort to emphasize and encourage “perk variety and viability” on both sides, nearly 40 perks will be reworked in some fashion at a later date.
Further, Dead by Daylight is
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