Amy Hennig is once again set to develop a Star Wars game, and the experience she garnered from her acclaimed work on the Uncharted series might be able to translate to this new, untitled project. The galaxy prone to space operas created by George Lucas is a much different setting than the Earth-bound, treasure hunting adventures of Naughty Dog's games, but the Star Wars universe is wildly varied, with plenty of room for Hennig's expertise to be put to use. Hennig's canceled Star Wars project, which was under development at Visceral Games before the studio was closed, isn't necessarily Uncharted in space, but broad similarities show how Hennig might stick to what has worked for her previously.
After serving as writer and creative director for the first three Uncharted games, Hennig moved to Electronic Arts and was working on a now canceled Star Wars game that emulated the films. Known only as Project Ragtag, it was envisioned to be about an interplanetary heist sometime after the events of Episode IV: A New Hope. The ambitious game would have been told from multiple perspectives, much like the Star Wars movies, bringing the cast together and letting the player experience multiple facets of the heist.
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The Uncharted games are a bit like heist stories at times, but Hennig envisioned something more grand for Project Ragtag, telling IGN in 2019 that the key was an ensemble cast, rather than a singular focus on one protagonist like Nathan Drake. Although Hennig left Naughty Dog in 2014, The Lost Legacy proves that her writing can support multiple characters worthy of the spotlight. She was likely a major contributor to Chloe Frazer's character, who as the
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