Although the members of the party in are a talkative bunch, their leader tends not to speak nearly as much. Cutscenes with a custom Tav or Dark Urge character speaking are very rare, considering how many lines of dialogue there are throughout the game, with most instances of voice acting coming from passive interactions with the world. There probably isn't a player out there that hasn't heard at least a dozen times when journeying in Faerûn in search of answers about the Cult of the Absolute.
For context, Tav is the default name for the blank-slate, custom character that players can make, and has thus become the collective name that players use for this character. Durge is short for The Dark Urge, an unusual Origin option that adds a mysterious, dark past and an urge that causes the character to randomly hurt and maim innocent characters. Because both can only be avatar characters and not companions, they don't have many lines of dialogue and only speak in very specific cutscenes throughout 's three acts.
In general, the few speaking lines both Tav and Durge have throughout tend to take place in very specific instances. One of the first examples occurs during Act 1after the ordeal between the Druid's Grove and the Goblin camp. The character will need to side with Minthara and the forces of the Absolute in attacking the Emerald Grove, which, as the evil path, is often the one less trodden. However, this alone is not enough to earn Tav their speaking part.
It's easy for the Emerald Grove situation in Baldur's Gate 3 to end in violence, but one specific method has the most horrific results.
After winning the day for the forces of the Absolute, Minthara and her forces throw a party at Tav's camp, which many of their companions will struggle to enjoy. Once here, Tav or Durge need to get on Minthara's bad side, enough for her to attempt to kill them in their sleep. This will cause a battle with the goblins, and Tav will finally have their remark after surviving the
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