Just like all the other games in the series, Fire Emblem Warriors: Three Hopes stats are likely the most important thing to pay attention to. Using units with the best stats will make any playthrough easier.
For newcomers, though, the stats screen in the game may seem gibberish. It might be easier to figure out what strength and defense are, but charm and luck are a bit less obvious. Here is an explanation for every stat in the game.
Every unit in Fire Emblem Warriors: Three Houses has nine different stats. These stats are displayed whenever the player scrolls over them. Here is what they all do:
Hit Points: This is essentially a health bar for every unit. The more Hit Points a unit has, the more attacks it can take before dying. There are plenty of items that also replenish health in the game, such as Vulneraries and Concoctions.
Strength: This is a basic stat that determines how much damage their physical attacks will do. The best front liners in the game are going to want high strength so that their axes, swords, lances, bows, and even gauntlets can deal the most damage to enemies.
Magic: This is basically strength for magic units. Any unit that wields tomes will want to have as high of a magic stat as possible. Magic stats also affect how much health a healer can replenish.
Dexterity: This dictates how high a unit’s critical hit rate is, as well as its critical rush attack power. Units can always boost their crit rate, though, by using Killer weapons (Killer Axe, Killer Lance, etc.).
Speed: The duration of a player’s “Awakened” stat will be determined by the Speed stat. It also affects the cooldown timer on Combat Arts and the use of magic tomes.
Luck: A unit with a high luck stat will have a stronger chance of finding items
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