In Pokemon Legends: Arceus, players discover that the Pokemon of the past are not the same as those in games set during a more current era. They roam outside the tall grass, and in this adventure some run away while others will brutally attack the player. To reflect this change in gameplay, Game Freak also made changes to some returning moves.
In total, Pokemon Legends: Arceus made changes to 53 moves. Not all these changes are the same though, with most moves adjusting their power levels while others have effect changes or new accuracy.
RELATED:What the Galar Region Could Look Like in a Pokemon Legends Game
There are a number of moves with accuracy reductions, although a majority of moves have improved — a change fans may love to see in Pokemon Legends: Arceus.
Both Thunder and Hypnosis have increased their accuracy from 70 to 75 and 60 to 70, respectively. Thunder has also seen its power decreased from 110 to 100.
Stealth Rock and Spikes have their category changed from «Status» to «Physical,» causing the move to gain 40 power, 100 accuracy, and they now deal recurring damage to Pokemon on the field rather than only causing damage upon being switched in.
Dark Void remains a Status move, although it has had its accuracy bumped up from 50 to 90, and has the additional effect of causing Drowsiness rather than Sleep.
Snarl goes from 95 to 100 accuracy and 55 to 60 power, and Blizzard goes from 70 to 75 accuracy and 110 to 100 power.
Due to new changes to the effects system such as Fixated, Obscured, and Hard-Hitting Stances unique to the Pokemon of Hisui, several moves have changed the effects they inflict. Since Pokemon Legends: Arceus moved away from the typical turn-based system of previous games, there are some moves that act
Read more on gamerant.com