After months of speculation and insider leaks, The Last of Us Part 1’s release on PS5 is now only a few short weeks away. On September 2, owners of Sony’s latest console will subsequently be able to dive into the newest version of Naughty Dog’s beloved PS3-era classic. Although debate has raged online in regard to its $70 price tag, the studio has taken steps to try and ease these fears. From a visual perspective alone, the game looks like a clear step-up from the PS4’s remaster.
Although modern features like DualSense support and 3D audio will no doubt enhance the experience as well, these arguably all pale in comparison to one of the other areas Naughty Dog has discussed. The Last of Us Part 1’s extensive accessibility options specifically should not be forgotten or understated. Thanks to the studio's determination to incorporate each of them, and commitment to inclusivity, it’s possible that plenty of players will be able to enjoy the game for the very first time.
How The Last of Us Part 1 Advances Accessibility in Gaming
Back when The Last of Us 2 launched on the PS4 in 2020, Naughty Dog was praised for its commitment to increasing player accessibility. It won’t come as a surprise to many that the studio hasn’t abandoned this philosophy with its upcoming remake. With the increased power of the PS5 at its fingertips, if anything the studio has taken steps to ensure Part 1 will be playable by even more players. Over 60 options have already been promised, which is more than the studio has been able to find time to talk about.
So far it’s been inferred that all The Last of Us 2’s accessibility options are set to return this September. Even though a big deal has been made about the remake bringing the sections of the
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