Every game of Total War: Warhammer 3's new Immortal Empires mode ends, by default, with some disastrous event befalling the Warhammer world. It spices up the normally staid late game of a Total War campaign. You know: A mass rising of the undead, a vast horde of orcs, the dwarfs getting tired of everyone else's shit.
Update 2.1, which is currently scheduled to arrive on September 6, will add a new feature to the scenario: «Ultimate Crisis Mode,» which fires off every single end-game scenario at once if you select all five apocalypses. Creative Assembly helpfully notes that «this may have unexpected results» in modded games, especially those that add even more end-game scenarios.
The Ultimate Crisis mode will only get more wild as time goes on, I expect, because Creative Assembly will likely add more apocalypse scenarios over time. Fans have already datamined(opens in new tab) the skeleton of a «Chaos Elector Count» scenario for a civil war within the human Empire, and the truly infamous Warhammer Fantasy apocalypses like The End Times and the Vermintide aren't even in Warhammer 3 yet. (Come on, there's a whole(opens in new tab) series(opens in new tab) about that second one.)
The announcement of the Ultimate Crisis mode is teased in the end game scenarios trailer, above and on YouTube(opens in new tab), as well as buried deep in the Update 2.0 notes.(opens in new tab)… under the Update 2.1 heading. There are a few other tweaks coming in 2.1 as well, like starting condition tweaks, revamped Tzeentch Doom Knights, and other bugfixes.
Total War: Warhammer 3 – Immortal Empires is a sprawling, massive game mode combining the sum total of the Total War: Warhammer series into one big map.(opens in new tab) Fraser Brown said
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