We review, Enola Holmes: Finder of Lost Souls, a semi-cooperative board game published by Gale Force 9. In Enola Holmes: Finder of Lost Souls, one player takes on the role of the criminal, while the others need to thwart her plans.
I love detective work in all forms, whether it be in my own life like technological issues, or in games like escape rooms or tabletop deduction. I had the chance to watch the Enola Holmes movie on Netflix before this game arrived at my doorstep and really enjoyed the portrayal of a new character in the Sherlock Holmes universe. However, it wasn’t meant to be too much of a brain teaser for the audience and the twists and turns were somewhat predictable. If you think you would be a better version of Moriarty, then read on!
Enola Holmes: Finder of Lost Souls is an opposed co-op game for 2-4 players that takes about 60 minutes to play. The best experience is with three players for more balanced detective gameplay.
The initial game setup is somewhat involved for the Criminal but is mostly so the initial clues and puzzles are available for the detectives on round one. One of the players will be the Criminal and the remaining players are Detectives.
The Criminal will then secretly select six Crime cards to place face down on the game board in order. This order will matter as the Detectives will need to deduce them exactly to win the game. The Criminal will also draw six Making Trouble cards which they will be able to play during the game to thwart the efforts of the Detectives. They will then place four Clues face down on each of four other Locations on the game board and a face up Puzzle card on top of each Clue location. These Clue cards, if successfully revealed by the Detectives, will help them
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