The intense boss fights in FromSoftware titles often act as the central appeal of the Soulslike genre, and every fan has their own idea for which one stands out as the best. However, when it comes to the bosses in Elden Ring, there is one encounter that could easily stand as one of FromSoftware's best boss fights if not for the immediate follow-up.
Specifically, it is Elden Ring's Radagon that has the potential to be the best fight developed by FromSoftware, given the steady pressure, distinct phases, and impressive arena. The only problem with Radagon is with the way that the fight is tied directly to Elden Beast, eventually forcing players to repeat the former fight every time they lose to the latter.
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Everything about first arriving in the fight against Radagon is the perfect example of FromSoftware's approach to lore, hidden secrets, and a reveal that redefines the game world at the last second. While many players may have already finished the Elden Ring's statue puzzle to get an early reveal of who Radagon truly is, the introduction to the boss will be the reveal for most casual players. It's a moment that makes good on plenty of conversations that would have been much easier to find than an obscure puzzle, with the main question on many players' minds being about the nature of Radagon and Marika.
Beyond the lore reveals, the fight itself is also every bit as intense as a final boss from any Soulslike title should be, threatening to quickly punish any mistakes. Radagon initially moves slower than some of the more ferocious bosses like Elden Ring's Maliketh, but the pace speeds up the second he starts swinging around his hammer. The weapon can deal a significant amount
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