Elden Ring received a brand-new hotfix, patch 1.07, very recently, and it appears to include a few noteworthy references to raytracing and a number of new maps. The game was released to almost unanimous praise earlier this year, and though both raytracing support and a full-fledged expansion pack have already been hinted at, FromSoftware is yet to officially comment on either of these major new features.
Namely, FromSoftware initially announced ahead of the game's launch that Elden Ring would receive some manner of raytracing support sometime down the line. The existence of a full expansion pack hasn't been commented on, but a series of leaks from a few months back heavily hinted that something major was being worked on in the background. Both of these items have been directly referenced in patch 1.07's files.
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According to Lance McDonald, who first discovered the relevant code, Elden Ring's latest update added a series of menu strings that outright reference the existence of a raytracing feature of some sort. The specifics are still unclear, but the obvious suggestion is that From Software is working on the feature without drawing undue attention to it before it's ready. The second part of McDonald's leak is that update 1.07 also references two new maps that do not currently exist in the available game data, and may be related to Elden Ring's purported Barbarians of the Badlands DLC.
While the fans' wishlists for Elden Ring DLC is growing longer and more comprehensive with each passing day, FromSoftware is yet to provide any context as to what, exactly, said DLC may entail. Leaks imply that they'll explore what happened before the game's main narrative kicked
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