Elden Ring released the massive 1.07 patch today, and with it, a wealth of skills, sorceries, and incantations were changed. However, this is just the tip of the iceberg. Bug fixes, updates, buffs and nerfs, and so much more were rolled out to the epic game.
Though not a part of the official patch notes, one thing worth mentioning came from the known Elden Ring hacker, Lance McDonald.
According to the hacker on Twitter, this update also added references to two new maps that do not exist in the game files. This could be connected to the rumored expansion, or simply some DLC for Elden Ring. It’s unknown what they are, but it is something worth bringing up.
When it comes to the Elden Ring update, though, what are the major changes that players will want to keep an eye out for when they head into the game themselves?
Without a doubt, this was the biggest change in Elden Ring, hands down. PvP has been a serious bone of contention with the fanbase for a long time, and giving it a separate damage scaling is sure to please a number of players.
Several changes were included in this update. When a PvP player is blocking, they have increased stamina attack power, and normal attacks now have increased Poise damage. Quite a few incantations were nerfed with this in mind, and so was the powerful Ashes of War.
Magic got some major-league love in Elden Ring’s 1.07 patch. 23 spells received a decrease in FP consumption, which is already a huge deal. In addition, Glintstone Stars, Magma Shot, and Bloodboon gained both a decrease in FP as well as an increase in attack power.
In general, the magic in Elden Ring is significantly stronger, with virtually every spell in the game receiving changes in some format or another. Whether in PvE or PvP,
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