Elden Ring dataminers have been finding something new in the game every day, and the latest series of reveals showcased just how different the game truly was in 1.0 compared to what it is in the final version.
A couple of weeks ago, the dataminer who goes by the handle of Sekiro Dubi started recovering files from the 1.0 version of the game. It showcased that FromSoftware’s latest RPG was quite different from one of the earlier versions, where the Royal Capital Leyndell looked almost unrecognizable.
In the most recent post, the dataminer discussed how Stormveil Castle, in Elden Ring version 1.0, had a “Gostoc-like” enemy.
Now, for those unaware, Gostoc is the NPC that players find towards the entrance of Stormveil castle, whom they encounter again after beating Godrick the Grafter, where he will be shown to be repeatedly kicking his former master's head.
Surprisingly, there were no enemy types that looked like him in the official version of the game, however, it would seem that for at least version 1.0, the developers have thought of including other vassals like him as an enemy.
The Gostoc-like enemy was not the only difference Sekiro Dubi pointed out in his findings. According to one of his videos, the Royal Capital of Leyndell was entirely different from the current version of the game. The dataminer feels that perhaps in version 1.0, the game took place in an entirely different timeline.
The Leyndell that the dataminer found consisted of new enemies located in different parts of the city. They even came across a banished Knight who still paid respect to their fallen leader, Gransax, and provided speculation that version 1.0 Lyendell was at a time when the forces of the Erdtree were yet to completely dominate it.
Sekiro Dubi
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