New FromSoftware games often find themselves at the center of a debate after they release. The debate in question is one about difficulty in games, as games likeElden Ringdo not let players alter the experience of the game through difficulty options, they can often be seen as exclusionary and inaccessible to more casual players. It’s a fair argument to make, as some players would love a rich dark fantasy game like Elden Ring, but are pushed away by the game’s steep difficulty curve.
The elegant counterpoint to this difficulty argument for FromSoftware games, is that they aren’t overtly hard at all, but instead they simply require a dedicated amount of time from the player to learn boss and enemy attacks. Death in a game like Elden Ring is not considered as a state of failure like in many AAA games, and every death leaves the player better equipped to progress.
Funny Elden Ring Clip Is Reminder Why Players Should Always Double Check Their Weapons Before Hitting Barrels
What flies in the face of this philosophy sightly, are clips like that of Reddit user x66Wolf’s, which shows two co-op helpers in Elden Ring getting grappled by the same health-bar destroying attack and instantly dying. The boss that grapples the players is Hoarah Loux, who is known for using brutal wrestling style attacks and grapples, along with ground attack moves. Hoarah is usually seen as one of the more honorable bosses in Elden Ring, but that's only when one player is affected by his grapple attacks at a time.
Unfortunately, it can happen during a co-op boss fight inElden Ring, that two players can be in the wrong place and both get caught by a grapple attack. Each player sees themselves as the boss's main victim on their own screen, while the other
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