RNG, or AI-based luck, can often be what determines whether players succeed or fail during a boss fight in Elden Ring. Not unlike other FromSoftware titles in the Souls-like genre, RNG typically depicts which attacks an enemy will throw and when, which may then lead to an enemy being telegraphed if RNG can be discerned into behavioral patterns with notable animations.
Further, instances of bad RNG are considered to be when an enemy lands an attack that the player was unprepared for. With the right RNG, players know more-or-less what they are up against. Most casual players will not peer that deeply into RNG as a mechanical feature, but it can help players predict which attacks or moves their enemies may use. However, one player has shown that bad RNG can result in a truly calamitous series of events within one of Elden Ring's most notorious boss fights.
Elden Ring Player Has Killed Malenia Nearly 1,000 Times
Redditor TWrecks711 shares evidence that Elden Ring's Fire Giant is no dormant threat and that RNG can make the Fire Giant's boss fight become quite chaotic in its second phase. If players are lucky, the Fire Giant will not flood the screen with perpetual AoEs and fiery meteors. Most times, the Fire Giant will roll from one side of the cliff to the other and cast an infrequent meteor here and there, but not the incessant onslaught that TWrecks711 was forced to endure. In a hilarious yet unfortunate turn of events, the Fire Giant's fire blasts never cease.
Flames ludicrously envelop the Fire Giant, rendering a melee approach impossible, and thus TWrecks711 resorts to kukris as a last effort while they evasively roll. Like Rykard, the Fire Giant's second phase introduces more AoE attacks in order to keep players on their
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