I found a cool Pokemon fan game that I’d like to tell you about, but I feel like I have a responsibility to first address any Nintendo lawyers that may be in the audience. Can we just all agree to be cool about this one? I know there’s nothing you love more than to send cease-and-desist orders to your biggest fans, but just this once can we all just enjoy a free little game without some 19-year-old kid in Wisconsin getting sued into oblivion? That would be great, thanks.
Now that that’s settled, let’s talk about Pocket Crystal League, a new take on the Pokemon Trading Card Game that borrows liberally from another mega-hit card game, Inscryption. Pocket Crystal League is a fast-paced lane battler and progressive deck builder, and if you don’t know what any of those words mean, don’t worry. One of the best things about PCL is how easy it is to pick up.
Related: Pokemon Needs To Play With Its Balls More
Like most Pokemon games, you start by choosing a starter - in this case you’ll pick between a Fire, Water, or Grass-themed starter deck of Pokemon and Berries. Berries work like Energy Cards, and you’ll need to spend one (or more) before you can play a Pokemon. Battles are straightforward. At the start of each turn you have two Draw Points to spend. Pokemon cost two and Berries cost one, so you’ll only be able to draw at most two cards per turn. Each player has five slots on the board where they can play their Pokemon, and each turn you can play and attack with as many Pokemon as you like.
Each Pokemon has an attack, defense, and health value, as well as a level that can be increased to further enhance each stat. Like Inscryption, the object of the game is to attack your opponent’s board and collect points. Every time your
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